Hi all, question again. I have a tons of questions on zmodeler (or zbrush itself) and here’s one of them.
How do you guys straighten /tidy up unevenness polygon lines such as this?
I’m currently catch the cross points of each lines and moving it but it is very hard to make perfect ruler-like straight lines.
I need to know for hard surface modelling.
Does anyone have good tips on this? Any help, advice, or better other ways are welcome,
Thanks in advance.