OK you know what. I think I worded this wrong. What your telling me does work. Because the reason why I brought my work over to these other programs was because I wanted to lower my poly count. The lower polycount model that I did with the other programs do work when I bring it into Zbrush. That’s works fine. Sorry i shoud have said that first. Its the higher poly count model that wont except my maps. The higher poly model was the model that I used for this project. I just thought that once you create a map/UV for that certain model that it would work all the time.
But yeah the lower count model that I worked on works perfect. But when I use the higher count model for some reason it turns into what you see in those images.
I think I know what you mean though. I’m still not sure. But I think I’m sure…im not sure if this makes sense to you
but thanks so much for your help. ill keeps these notes and try to get more of a understanding of this. More experimenting