Hi everybody,
C&C are always welcome
Hi everybody,
C&C are always welcome
Awesome sculpt and pose. Background doesnt do the model justice but it clearly stands on its own as well.
hi Felipe!!
great see you posting here! great work! love the hands ,the face and the texture sure! please ,post some views of the sculpt on the Zbrush interface
Alex Oliver
yeah also seeing the basemesh would be cool.
Hi everyone,
DAnconia: thanks a lot…
alexleia: hey man… thanks… I’m really glad you liked it… And I changed the hand as you suggested
rubent100: here it is
Here are some other images. Hope you like it ( and sorry for the big download )…
[attach=88026]goblin_5.jpg[/attach]
[attach=88027]goblin_6.jpg[/attach]
[attach=88028]goblin_7.jpg[/attach]
[attach=88029]goblin_8.jpg[/attach]
[attach=88030]goblin_9.jpg[/attach]
Is the shirt happen to be a mesh extract?
awesome character,great work!
Nice Job!
the rendering is especially very good!
the modeling and texturing make it look like a little sculpture with some varnish on it but still it looks very alive … very interesting!
Lovely character design and sculpting! great work
/ Max
:eek: …very nice goblin
Top notch!
Hi everyone,
rubent100: no… the shirt isnt a mesh extract… it was created in XSI and it has a slightly different topology from the body…
rodion vlasov, Xavier Henry, Max the Artist, Mr Vinck, stoob : thanks a lot
And here is one more image, wich shows the passes I’ve rendered… Hope you like it…
[attach=88185]goblin_11.jpg[/attach]
such an awsome character and sculpt and then texturing.
just one cool Render can bring it to the top row. what do u think. the final render is somehow not justifying this damn thing.
:qu: why isnt this on top row?