ZBrushCentral

Go back to T-pose after posing ?

Hi everyone !

I recently modeled a character in a T-pose, pose it using transpose master and Tposemesh before texturing for presenting purposes.

In those conditions, is it possible to revert back to the original t-pose without having to redo all the textures and changes in geometry? Because I would actually like to rig and animate it :smiley:

If you saved your project with undo history then you should be able to switch to the Transpose Master mesh, undo the pose and then transfer the T-pose back to your original model.

Make sure that you back up your model first. It’s not a bad idea to save versions of your model as ZTL files (Tool>Save As) as well as saving the project.

Nah I don’t see any history everytime I save and reopen my file. I guess its lost :confused:

http://docs.pixologic.com/reference-guide/preferences/undo-history/