ZBrushCentral

Gaelic Warrior

This is my last work, made with Zbrush by the modellation on the texturing through also with the spotlight. For the rendering I used the light cap and for the skin’s material a quad shader. Then I did the compositing in photoshop. C&C are welcome.

Here the render passes:
AO

Depth

Mask

Beauty

Rim Light

Specular

Shadows

SSS

I hope you can enjoy it, see u guys :slight_smile:

Attachments

vecchiorenderweb.jpg

BPR_AOk.jpg

BPR_Depthk copia.jpg

BPR_Maskk.jpg

BPR_Renderk.jpg

BPR_Renderrim2.jpg

BPR_Renderspecular rim.jpg

BPR_Shadowk.jpg

BPR_SSSk.jpg

Here’s the first version of model without details and textures :slight_smile:
blabla.jpg

One of my skin shader test :3
C&C are welcome (i need some tips for the skin T_T)
vecciorender.jpg

This Guy is Looking Great!

I am afraid, i have Nothing to critizise though.
whats his ?

Hey thnx :slight_smile:
Finally somebody comment this post XD
However is a celtic warrior U_U

Such a great final result… So all of these passes were made in ZBRUSH?
Can you by any chance recommend me on an online tutorial or a book explaining how to make the different passes, even in only rough details? I consider my modelling skills decent but I can’t make textures and renderings look half as professional as you.
Thanks :slight_smile:

hey thnx a lot :).
The passes are automaticcally create from bpr, i used a lightcap for the lightning e one line for generate shadows. The most important thing in this work are the shaders. Maybe after i can create a tutorial or show how to obtain this skin shader :slight_smile:a

Some dreaded wizard on my new i-pad is mixing up my writing.

I meant: " What`s his purpose? Game, still, videoclip, learning ?

Still model and learning :slight_smile:

great job on the Gaul. i find his tartan cloak really believable.

Oh thnx a lot :slight_smile: However fibermesh is very usefull to make wool pigment ^^