Hello, I am looking for a guide or tutorial on how I can fix/adjust the symmetry/pivot to an object.
Once i insert a Sphere and then move/rotate/scale it to how i want it… I would like to be able to continue sculpting in symmetry but the pivot remains where it originated from. I have seen alot of tutorials that kind of talk about it but havent found one that specifically answers my question.
For example: I am working on sculpting a skull but i want to have the bottom jaw as a separate subtool, so once i finished the top part of the skull and i insert a sphere and reposition it below the top part of the skull, I want to be able to work on the jaw in symmetry.
Thank you.