i imported a marvelous designer mesh into zbrush and after i was done with the cleaning up i split the mesh into two subtools respectively based on the garment
when i export the subtools as an fbx file. my pleats disappear and the mesh is replaced with a copy of the first subtool
im completely puzzled and confused as to why this occurs. no matter how many subtools i have they always get replaced with a copy of the first subtool.
merging works just fine on export but i would like to have different separate meshes under one fbx file.