ZBrushCentral

--- Elf Head ---

this is a model i’ve done to improve my workflow max/ZB/max + disp

there is no SSS for the moment but will do…

i’ve extracted a part of the bump map with Zmapper and the cavity map option ( after some clean up you can have something that can be used )

[attach=28379]elf-head10.jpg[/attach]

elf-head11.jpg

Attachments

elf-head10.jpg

really well done i love it great textures

I like it too but nose shape is little bit other :slight_smile: maybe could look more human :slight_smile:

mattybyng : Glad you like it ! :wink:

stanloshka : the thing is , i don’t want him to look too human because he is supposed to be an elf, so i wanted to had personnality to his face… :wink:

i like it :+1:small_orange_diamond:+1:small_orange_diamond:+1:

guillom: It was only my own opinion, but it is your work your imagination :slight_smile: otherwise looks good :slight_smile:

hey, very nice design on the model. this will look great with the sss.

i’m revisiting my first zbrush head and adding SSS as well. i can’t find any info on using zmapper to create an occlusion/cavity map that includes bump map info. if you have any idea on where this process is explained can you post a link?

thanks + please post a final when this is finished. :+1:

s.