ZBrushCentral

duplicate and mirror subtool?

Hey guys

Is there a way to duplicate and then mirror a subtool?

Say for example you are creating shoes for a character and want to keep them seperate. Model one and when your done be able to duplicate and flip it.

Thankyou very much.

yes :slight_smile:

what you need to do is clone the subtool - it will appear as a separate tool - then go to Deformation > mirror

and then append it as a new subtool :slight_smile:

hope that helps!

Thank you very much that is great.

Can I just say I think this community really is awesome. I love zbrush there is nothing like it but there is so much to it that it’s tricky to work out even with the documentation. I’ve asked a few questions recently and they have all been answered really quickly. It’s great to know you guys are about. :slight_smile:

It’s a tiny bit more complicated than Intervain says - sorry Intervain :wink: - if your subtool has subdivision levels:

  1. Go to the highest subdivision level and clone the subtool you wish to mirror. Append the clone as a new subtool.

  2. Switch to the clone subtool and delete the lower subdivision levels by pressing Tool:Geometry: Del Lower.

  3. Press Tool: Deformation: Mirror after selecting the axis you want.

  4. Press Tool:Texture:Enable UVs if they are not enabled.

  5. Press Tool:Geometry:Reconstruct Subdiv repeatedly until all the previous levels are restored.

Is it keep mesh UV?
I used submaster tool and mirrored my subtool, but later noticed UV was messed up :frowning: