ZBrushCentral

Draenei Paladin

Hello
The concept is from World of warcraft.It’s Draenei Paladin.

I make it for my portfolio. It’s the first full high-res model for me.then I found a lot of probrems in my process this made me headache haha. I spent a lot of my summer time for him.

The organic part model and texture is done in Zbrush .
The armor part is sketched and shape up in Zbrush. Retopology and bring to maya. The fur on the feet is done in PS
All cc are welcome!
thanks you
HI-RES
http://img266.imageshack.us/img266/9431/finalhighres.jpg
tumb.jpg

Attachments

Zcentral.jpg

head_final.jpg

Just beatiful! Great render! :+1: :+1: :+1: :+1:

Beautiful and intricate work on the armor! Really really well done… the face is lacking something in terms or realism though. It doesn’t stand up to the quality of the armor. Perhaps take another pass at your texture with some more fine details?

Good work either way. :+1:

Hi bro Awesome work !!! I like it.:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Nicely done

Give the ‘man’ :smiley: a helmet and go for top row, you’re loosing your target there IMO. Fantastic armor, one of the best. :+1: :+1: :+1: :+1: :+1:

i would scale up the head a little…just me…other than that fantastic render love the armor and textures.:+1:small_orange_diamond:+1:small_orange_diamond:+1:

very cool character, and very vell done. a tutorial an the armor chains will be nice:D

wow!!! (the interjection, not only the noun, hehe)

Love the end result! Congratz!, been good following this thread:+1:

Fantastic! 5 stars, Top Row work… :+1: :+1:

Nice render Sasin, looks kool. :cool:

Great Job :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

GREAT!!
5 Stars

Great armor.
Perfect execution :+1:

Thanks you for all the comments :smiley:

I’m planning to make him a hammer and a book if I have time :slight_smile:

Great piece! Amazing skill!

Cool :+1:

perfect :slight_smile:

Is this model made of one part in HD Gemetry, or is the armor a subtool?

And what´s the polycount?

Is this one mesh made in HD Gemoetry, or is the armor a subtool?

What´s the polycount of the modell?