ZBrushCentral

Divide surface & UV type

Hi I just want to know and most of the people…
When we can expect that options in zBrush>??
Most of the different type of smoothing geometry and UV that Mudbox, Maya, Mari,3dsmax from beginning…

I’m not sure what is a problem…If you know to make the best software ever for sculpting, what is a problem to make simple type of smoothing?

Thank you,
Djordje

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