A portrait that came a long way and still there are things to be tweaked,but let’s call it done for now and i’ll return with a fresh eye.
I was aiming for a Spectre era Daniel Craig.
Modelled and other technical stuff in Blender,sculpting and texturing in Zzbrush and Photoshop.
Rendering and hair in Maya,Arnold and Xgen.
4 Likes
amazing
1 Like
hey,thank you
Excellent likeness. Good work!
1 Like
Thank you!
See the final/updated version here=>
1 Like