ZBrushCentral

Creature from the Black Lagoon reloaded

[BlackLagoon-av.jpg]

Last Night while doing one of my usual sphereheads, I thought I’d try a modern redesign of the infamous ‘creature from the black lagoon’. As the hour I spent on it turned out with something I liked I thougt I’d texture him tonight and see how he turned out. Sculpted from a sphere (and retopped later although I didn’t actualy need to for this one) and also for once didn’t use sphere for the eyes.

I’ll upload a higher res shot later (once I’ve finished messing wiht my server. :slight_smile: )
Enjoy

Wayne…

there is some really nice sculpting here, but i especially like the texture that you have applied, inclusive of your choice of materials.

Very nice rendition of the gill man. I’m actually working on a rendition of the gill man from the original movie. Keep it up!!!

[veoh]v1364918wQcS7Mxa&id=2171824[/veoh]

Thanks guys, Here’s a raw turntable of it from VEOH.

Wayne…

[seaMonster5-sm.jpg](javascript:zb_insimg(‘73577’,‘seaMonster5-sm.jpg’,1,0))

Untextured version. In the cold light of day I do want to redo some areas of the texture and really am not happy with the inside of the mouth so far.

Wayne…

This is Fantastic DarthWayne! My Compliments! I really love this character!
Bravo :sunglasses: :+1:

[CreatureBlackLagreload-sm.jpg](javascript:zb_insimg(‘73687’,‘thumb.jpg’,1,0))

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Very good again Wayne! :sunglasses: :+1:

Love the idea, and he’s coming along nicely. But there are a few tricky areas…

I think the curved folds above his eyes are bothering me. They feel out of focus, if that makes any sense. It’s not clear whether those are rigid or fleshy?

The overlapping wrinkles and ridges under his eyes threw me off in the earlier draft, but are less evident now. Like, I think you’ve got folds of loose flesh pulled taut over cartilidge; mixed signals of stress and release. Maybe the overall form of his eyelid should be broken up between ridges, like the material of an umbrella or a bat’s wings? Not sure.

And finally, I think less symmetry will improve realism tremendously. A few miscolored splotches here and there should go a long way…

Fantastic creature

That is a cool design!

I just watched ALTERED http://www.alteredmovie.com/
It kinda reminds me of that, woulda been a better movie if they incorporated your design.:wink:

I’ll be adding some asym to him soon as I usually leave that stuff to near the end as it allows me to texture and sculpt in a mirror image and THEN change than to sculpt with ASYM from the start.

Your right about the area above the eyes etc…it’s lost a lot of its sharpness since texturing so I’ll have to go back in to that area again I feel and sharpen it up. Chances are when blurring a part of the texture out I’ve had ZAdd on as well and it’s blurred the geo as well. :slight_smile:

Ideally I’d like to keep this a Zb render if I can, although we’'ll have to see how far I can take it.

Wayne…

[~blacklag2-sm.jpg](javascript:zb_insimg(‘73734’,’~blacklag2-sm.jpg’,1,0))

Nothing major this time, few minor tweaks. mostly more experiemnts for final shader lighting and composite.

Wayne…

BlackLagSSS-sm.jpg](http://javascript%3cb%3e%3c/b%3E:zb_insimg%28%2775102%27,%27BlackLagSSS-thumb.jpg%27,1,0%29)](http://javascript%3cb%3e%3c/b%3E:zb_insimg(‘75138’,‘BlackLagSSS-thumb.jpg’,1,0))

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What a great idea, Darth. Sort of takes away the “guy in a rubber suit” look. I especially like the eyes in the 2nd-to-last render.

looking good wayne keep up the great work looking good i would kind of like to know how you did the hard surface modeling on that armor?

looking good… keep up the great work

Very VERY nice! as usual your talent both inspires and amazes. Well done Wayne!

change the teeth, tongue and eyes material or spectacular ;] The lighting is perfect :+1:

[attach=75180]wire.jpg[/attach]

Wire frame (retopped from sphere)

Thanks guys I’m glad it went down well. The lighting is justa MR Sun / SKy final gather set up in max (although it did takea while to get the look I wanted.)

As you can see from the wire, the mesh apart from the teeth is all one part, so I’m very walled in how much I can actualy do with my specular maps. But to be honest I never thought I’d be taking this to a final render so thats a fault in my planning really. Its a shame as I nice set of eyes and some variation on the tounge would have helped a lot I feel. But as it was only a ‘spherehead’ thats retopped it was always going to have some limitatoins at render time really. (Its a shame really :frowning: )

Wayne…

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wire.jpg