This may be a newbie issue - if so, apologies, and thanks for any advice.
Following closely the polypainting tutorial on ZClassroom, I loaded a Polysphere from the default Zscript menu. This defaults to red wax as a material/colour.
When I try changing the colour or material pallette, the whole mesh changes colour/material, regardless of what mrgb or rgb settings are selected, and WITHOUT painting on the mesh, and WITHOUT selecting ‘fill object’ on the colour menu - the whole thing just changes, as soon as I select a colour. Makes it kinda tough to select a paint colour…
If I then try to paint a line onto the mesh, I get a colour (say green) with (say) a red wax border, ontop of the already green sphere … Wierd.
The interesting part is that on the tool menu (docked on the right) the tool preview shows what I would expect - a red wax sphere mesh with green line painting on it.
And if I go to 2.5 D, and draw the tool onto the canvas, what I see is a red wax sphere with a green paint line on it, not a wholly green sphere as is shown on the main edit window.
I guess its possible there some option or setting I’ve misunderstood, but this looks very much to me like a bug on the edit preview render.
The same issue seems to exist with changing materials, by setting the M setting instead of RGB…
The issue is demonstrated in the screenshot below: