ZBrushCentral

Character: Mr.Squize

Hi!

Ive allready posted this over at cgtalk but thought i could post it here aswell, since ive picked up alot of inspiration here and gotten (alot) of help from u guys, thanks a bunch, u rock!!

He`s called Mr. squize cause…well he just likes to squize things :slight_smile:

hope u like!

made with Lightwave, Zbrush and tweaked in photoshop.

MrSquize_1200.jpg

and again, thanks alot for all the help and advise couldn`t have done it without u guys!

Attachments

MrSquize_Full.jpg

beautifull belts and buckles GJ!

excellent character,I like the leather costume design and the exaggerated muscles give this fellow a really bad a&& look.
super cool

I dunno,… the forearm looks a bit smallish

there’s a dirty joke someplace out there…i won’t take the low road though. cool character. i really dig the eyes. makes him look like quite the psycho. the leather and buckles are amazing!

Top row please.

Wow, great work, great character, very well finished.

This to me is what CGI is about. Not pure realism,… but pure art! It’s not sculpted to skin pore precision. And can definately can tell it’s CG created. But so what?.. I thought nothing of how it was done when I first saw it. I just thought “Wow! What a cool guy…”.

I wish something a little more was done with the background, but really… who cares with such a great character!? Mr. Squize is going in my favs gallery!

Top Row vote here! :+1: :+1: :+1: :+1: :+1:

Thanks for the kind words dudes! :smiley:

Kraken: thanks! that`s excactly what i had in mind when creating this character, I just wanted a nice looking image instead of fiddling around with micro bump maps for hours :slight_smile: yeah the background might be alittle dull, but i wanted it kinda neutral so that the viewer could imagine where this guy hangs out and what he does, kinda just ambient.

:+1:

Luv it man, just luv the expression of the piece.

Very very cooooool character and final image!
Is it all just one model or a multimesh? Could you post the model without the texture? How high does the poly count go?
Ok, ok… we all want the insights! :smiley:

Congrats! Very cool!