This is probably a stupid question, and more than likely a workflow issue where i’m not “thinking the Zbrush way”
But is there a way of getting rid of the multitude of tools that can accumulate in the tool palette? For example, say i have a mesh with 6 sub tools and i use the “make1mesh” script, i end up with tones of clones and it starts getting a bit cluttered imho. Is there a way to get rid of all those cloned meshes from the palette? i no longer need them so they serve no real purpose other than to take up space.
secondly is it possible to rename the tools? Cause often i’ll extract something or make something a Polymesh3D and it will just get some generic ZB name. This is ok when you have few tools but like in a situation like above it can get confusing fast.
Whats the best way to deal with this type of situation, atm i just restart ZB, which seems like a far too drastic way of doing it lol.