ZBrushCentral

Bullets Per Minute: Weapons

High poly done in Zbrush.

Exotic Weapon for the game Beats Per Minute.
I was asked to design a shoulder drawn weapon that loads like a bow.
I was responsible for creating the high poly, low poly, UVs, bakes, and texturing.

High Poly done in Zbrush.
I was responsible for the initial design, creating the high poly, low poly, bakes, and texturing of this asset.

memnok.lives@gmail.com

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A couple really nice hard surface pieces. I think I’m partial to the second. Nice texturing and surface detail. :+1:

1 Like