ZBrushCentral

Bond, James Bond?

Hi all long time not posting stuff, here we go for the new year, an other actor :slight_smile:

everything is wip, but the modeling is soon done. The eyelash are crap for now, I will redo them of course and the cloth are just basic one for now.

More to come soon

Happy new year everybody :smiley:

Attachments

red hair278.jpg

red hair275.jpg

red hair276.jpg

red hair279.jpg

red hair280.jpg

3 Likes

great start. :wink:

very nice man!

This is a great likeness of Daniel Craig! Can’t wait to see the final result. Keep up the good work! :smiley:

That is a good likeness man, keep it up! :+1:

Very nice! Waiting for more to come.
Which renderer did you use?

Cheers,

Caglar

Great job!
Glad to see your new work! I can’t wait to see your new update! :smiley:
Happy new year! :wink:

Very good likeness.
Love the surfacing on the skin - great detail.
Can’t wait to see this finished!

So here’s an update on the ears, it was true they had less attention then the rest so I upgraded them :slight_smile:

I did some improvement overall, I may tweak some little thing againt and adding some more subtil tension expressions wrinkles.

I also worked a bit on the skin shader, found a way to minimise the red bleeding occuring near angular surface, like where the lips meet, seem to work ok.

So here’s some screen shot of the details done in Zbrush

So here’s an update on the ears, it was true they had less attention then the rest so I upgraded them :slight_smile:

I did some improvement overall, I may tweak some little thing againt and adding some more subtil tension expressions wrinkles.

I also worked a bit on the skin shader, found a way to minimise the red bleeding occuring near angular surface, like where the lips meet, seem to work ok.

So here’s some screen shot of the details done in Zbrush

Tomorrow I will post some renders.zbrush screencap 12.jpgzbrush screencap 15.jpgzbrush screencap 11.jpgzbrush screencap 14.jpgzbrush screencap 10.jpgzbrush screencap 13.jpg

Get Craig under a UV light he is terribly jaundiced!
Seriously though great likeness!

very impressive

Great work! Skin treatment is awesome, and you nailed the likeness

I really like the likeness. Very impressive. Wanted to start one myself but il guess il skill that one. Awsome results so ffar. Want to see him with some fur hair.

nice sculpt looks just like him!

thank’s all,

here’s an update,

I updated the eyes, made completely new one with a new texture wich I add some touch up by hand in photoshop to match more Craig’s eyes ( more tweak to come in this) and tweaked some more the modeling of the face and eyes surronding.

red hair366.jpg

WOW!!! I could tell just by the thumbnail of the blue eyes that it was him. This is just perfect!!! You captured him spot on!! Who needs stuntmen anymore when you can create this???

Definately deserves Top Row very soon!!! This is really great. I cannot wait to see the final result.(Hair , textutre )

Thank’s all for the kind words I appreciate it :slight_smile:

Took a break of it for a week…

I did started the texturing process, at least only the diffuse for now. I would say it’s half way done, 50%, I need to tweak a lot more the eyes region( need to install mudbox to paint on the model… in photoshop it’s hard to place things where you want them,especially around the eyes!..) I need also to add lots of small details like black point,acnea,irritations etc. etc…

I’m struggling a bit with his true skin color and eyes color… look different on each pics lol. And for his skin, I feel like they used some tan solution on him for Casino, to gave him a nice golden tan, but I’m not sure his true skin color is that yellow… on other pics look more normal skin tone… anyone knows the answer?

The lacrymal gland will be redone, it’s still the old fugly one, and I added quickly a liquid around the eyes, it will be better redone too, even the eyes socket is not finished, do not fit perfectly the eyes etc, I will do that later,etc.

So my base scene is in Vray, but I did a quick convertion over Mentalray to compare with Vray and it look quite good… but so much details wiped out cause of that crappy lightmap… can’t wait for the next sss2, it will be light mp free and layerable, so I will be able to build it as I want :stuck_out_tongue: let’s say 2 layers of reflection (no spec…) will have control over the reflection bump etc…

And in the light of some test render with the diffuse texture, I will have to redo a pass over sculpt for some details to come out more,etc,

I will post later some Vray render for now it’s Mentalray.

Daniel Craig texturing debut_006c.jpgDaniel Craig texturing debut_003c.jpgDaniel Craig texturing debut_004c.jpgDaniel Craig texturing debut_001c.jpgDaniel Craig texturing debut_005c.jpgDaniel Craig texturing debut_002c.jpg

Excellent work! :wink:

Great looking work, its a very very good likeness.

Can i ask you a few questions?

what level of subdivision are you up to to get that level of skin detail?
Also could you give us a quick run down of your Render setup?