Thank’s all for the kind words I appreciate it
Took a break of it for a week…
I did started the texturing process, at least only the diffuse for now. I would say it’s half way done, 50%, I need to tweak a lot more the eyes region( need to install mudbox to paint on the model… in photoshop it’s hard to place things where you want them,especially around the eyes!..) I need also to add lots of small details like black point,acnea,irritations etc. etc…
I’m struggling a bit with his true skin color and eyes color… look different on each pics lol. And for his skin, I feel like they used some tan solution on him for Casino, to gave him a nice golden tan, but I’m not sure his true skin color is that yellow… on other pics look more normal skin tone… anyone knows the answer?
The lacrymal gland will be redone, it’s still the old fugly one, and I added quickly a liquid around the eyes, it will be better redone too, even the eyes socket is not finished, do not fit perfectly the eyes etc, I will do that later,etc.
So my base scene is in Vray, but I did a quick convertion over Mentalray to compare with Vray and it look quite good… but so much details wiped out cause of that crappy lightmap… can’t wait for the next sss2, it will be light mp free and layerable, so I will be able to build it as I want let’s say 2 layers of reflection (no spec…) will have control over the reflection bump etc…
And in the light of some test render with the diffuse texture, I will have to redo a pass over sculpt for some details to come out more,etc,
I will post later some Vray render for now it’s Mentalray.