I’ve just been working on this head in C4D with a bit of modelling in zbrush, and texturing in photoshop, I thought I’d have a go at the excellent warrior tutorial by J.S. Rolhion to work out how to make a figure from different body parts. It’s been a lot of fun so far and a great tutorial with info on lights, materials, zsperes etc. The whole application seems so huge at times but the practical guide is full of great stuff. Anyhow, here is an attempt at some armour. Now I’ve got a bit of an understanding of the projection master, I might try to do some detail on the head in zbrush
- Mic