B34R is a robot I started as a cartoony silhouette and I wanted to keep the simple and basic shapes.
I added more “realistic” détails to make him more believable. So at the end we can feel a sort of cute teddy bear but at the
same time you feel that it’s powerfull.
Cheers!
I love the proportions. Well done!
Super cool concept - great sculpting and texturing !
I’m reading go ahead, make my day He should be up for rental Very cool!
Jaime
@Thom_R thank you mate!
@Geert_Etcher_Melis Glad you like it! thank you !
@Jaime ahah thank you very much Monsieur Labelle
ooh this is cute and cool at the same time!
how did you make that hard - soft looking armor on his arms? I’m curious
Hey @Pixo_Daisuke! Thank you so much, really glad you like it. So for the cloth parts, I usually make a polygroup from duplication and then use the panelLoop option. Once it’s donne I make Zremesh with keep polygroup and from this i can sculpt on high subdiv. Mostly use standard brush with simple alphas.
And since Zbrush 2021, I use cloth brushes at very low strenght and low poly for secondary shapes under the detailed fold.
Finish with a surface nois and tilable alpha
cheers
He’s splendid , love all the little touches and details