Hello Everyone, I love the zbrush central Community and I have been watching a lot of talented artists here since 2005 and learned a lot! Here is some of my work done on Assassin’s Creed Valhalla! Since the game just got out I thought I could share a small part on the character side. I had the chance to work with the talented Valhalla Team for a short mandate to do some narrative characters’ heads. It was so fun to do these sculptures inside zbrush. deadlines were short (5 days per head) so there’s things I would love to have more time to polish . I saw how this character team worked so well under relatively short time on mandates! amazing talent.
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I had the chance to make an older version of the Eivor male (the one with purple rim light smiling_face). I had to start from the original head model done by talented artist and friend Ian ladouceur and i had to respect the model he did.
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A previous cool version of the old man version of Eivor was made by Erwan Mayel. Directors end up wanting a different look so I started from this base version to do my version.
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I did some hair sketches inside zbrush to help visualize some heads. (when you see hair planes, these were already made by other artists and needed to stay exactly the same.)
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Dreads hair done by skilled artist Alexandre Jean-Philippe!
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I did Ivar the Boneless based on the concept by Yelim Kim.
It was fun to collaborate with this game and use the powerful zbrush program to deliver those characters!
www.artstation.com/mkaart
www.instagram.com/mager3d/