Hey, just thought Id drop in some of my work, cause most of its done in Zbrush. I also used Modo for retopo/rendering and Mari for texturing.
Continued…
Hey, just thought Id drop in some of my work, cause most of its done in Zbrush. I also used Modo for retopo/rendering and Mari for texturing.
Continued…
And now I will Break it down and show how I came to this point. Before that let me show you some construction shots:
Some High Poly with Vertex Colors assigned to different materials, so I can easily select parts of my mesh. I later on utilize a lot of this in texturing in Mari.
Texturing was done in Mari mostly: