Hi
There is a work in progress called Afro, really i was making hair test with focals. This is my first human model, i hope that you like. I need to add more details and smooth some parts of the hair. And of course use Projection Master
Hi
There is a work in progress called Afro, really i was making hair test with focals. This is my first human model, i hope that you like. I need to add more details and smooth some parts of the hair. And of course use Projection Master
hi
I am curious how you went about it.
I have gotten some nice results by masking the hair, inversing the mask so the hair area is the area that gets the deformations. Then I use in very low increments the noise function in tools>deformations menu then smooth a bit then inflate slowly and repeat if necessary…takes a bit of playing but it seems to give a nice base to texture an afro on a model.
Hi, Aminuts
The process is very simple. First i make volume and form with the standard brush with low intensity, then move the volume an mask it inverse. And the last step is standard brush with this focal
…in the Zb2 the fact than you can edit the curves lines by “drag Outside” / “Drag into” a point mouse always pressed, for make curveline to “straight lines” and inverse ?
Pilou
Thanks! You just gave me an idea!