Hi,
I was wondering if there is a way to paint onto a surface (Say a flat plane) with fixed heights? For example I would paint on one area of the plane to raise it and if i started painting on other parts of the plane it would bring the surface up to the same height as the first set of strokes… but… if i also paint over the first set of strokes that have already been raised it wont alter the height as it knows that it’s already at the correct height specified.
Basically I need to find ways where I can accurately control the height of what i’m doing, similar to painting in photoshop in greyscale. If you imagine a black canvas and I paint with mid grey over and over the colour remains mid grey, whereas in zbrush if I keep painting over the same area it will keep raising the height.
I have more questions on this subject but this will do for now