ZBrushCentral

3D-Game Art Portfolio in Progress

Hi,

my name is Benjamin and I’m a 3D-Artist building up his portfolio.

From today I will post every stage I’m going through on my pieces and hopefully get some feedback from the community to improve my work.

The first one is a single camera 3D-scan of my girlfrind. Her expression is due to the overcast lighting conditions. (thanks for your patience <3).

The goal is to render the model in Unreal or Cryengine. Posed with all new hair, glasses, clothing and some nice lighting.

Last thing I did today and yesterday is to sculpt the iris.
It took me a few attempts but I call this finished.

Again any critique and feedback is more than welcome, so feel free to comment.

Cheers,

Benjamin

5 Likes

This mermaid is based on the lovely concept of Samantha Germaine Sim.(https://www.artstation.com/artwork/0JlmV)

I did it last october but since it is mer-may and I don’t have the time to do another one…

Lowpoly was done in Modo, texturing in Substance Designer and Painter.
Final render in Unreal Engine.



4 Likes

Cute mermaid @SoM80 :+1:
Jaime

2 Likes

Thank you! :slight_smile: