Hi. I want to create a quadruped creature, but even after going through a couple of threads on ZSpheres I still can’t figure out how Xres Yres and Zres for Zspheres work, and how I could use the settings in the transform menu ( attached experiment screegrabs ) to create five new Zspheres out of one ZSphere.
Please have a look at the screengrabs. I basically want to split Spheres 2 and 3 into five zpheres to make the toes of the creature. Unless I make appropriate settings the mesh gets distorted. I believe a lot of people face a similar problem while creating a base mesh using ZSpheres. I will really appreciate it if I could get some help and guidance on this. Thanks.