ZBrushCentral

Zbrush-keyshot-3dcoat workflow

Hello guys, :cool:

I use zbrush keyshot bridge and it seems to me very handy especially when using with dynamic subdivs.

My question : I want to use 3d Coat for creating UV maps but when i import UVed mesh into Zbrush, i realize that there is no crease info on imported mesh and it is really painy to re-crease all the subtools (meshes).

As a newbie cgartist, I need your advise about this issue. :cool:

Thanks in advance.

ST

If you duplicate your mesh in ZBrush you can import your UVs to that, then use UV Master to copy and paste the UVs to your original.

Dear Marcus,

Unfortunately, i loose crease information after i copy+paste UV… Do you know any workaround about this?

BR
ST