Have the base dynameshed in, doing retopology with zspheres and zmodeler right now.
More progress, spent a lot of time trying to get the shape of the eyes right.
Further retopo progress
More progress made today on the core, and some more keyshot practice.
Further progress on my first mecha, rendered in Keyshot
Slow progress as we were prepping for Irma, impact on us won’t be as severe as forecasted so updates will be more frequent again given we still have power after tomorrow.
Attachments
Today’s progress, rendered in Keyshot. Eye and head sensor hardware next, then moving onto either the hip or shoulder armor.
Sensors hardware added into the head unit, render test in keyshot, I might make the glass diffuse more once I get to texturing in Substance Painter
love it