Hi all,
Velociraptor modelled and rendered in ZBrush2.
Hope you like it!
EDIT: (Revised version further down thread)
Paul
Hi all,
Velociraptor modelled and rendered in ZBrush2.
Hope you like it!
EDIT: (Revised version further down thread)
Paul
Nice model & texure. Congrats
Very nice! I like the skin texture a lot. Only suggestion is maybe the snout should be a little longer?
Good job.
Hurray raptor
a couple more views:
model looks real nice, great texture also, the snout does look a little small to me and also the lower legs seem a little bulky, but i guess im just used to the jurassic park dinos… all in all great job, way better than i could do.
Very cool! Great job on the modelling! Are you planning to animate this fellow?
Good looking texture, 3DP ,naturel looking flow of wrinkles on the skin!
It’s your Raptor, so you decide how he looks, but i thougt Raptors were more
sleek speedy hunters and yours looks like a heavy-weight boxer:p
aminuts, yes the intention is to animate the character when i can work out how to export the model and disp. maps. I use C4D 8.
Great work but…
The articulation of the big claw is too high. Normally the joint is lower and the claw clocks upward in the rest. When it is lowered, it touches the ground. It is a detail, to you to see then.
One example:
Or other : Velociraptor’s gallery
Thanks for the feedback guys. I see the ‘dino-spotters’ are alive and well!
I’ve currently revised the model a little and will post an update here soon.
Ok here is an updated slimmed down version of the velociraptor:
More views coming later.
Paul
The main claw seems to be now placed well (another sight ? ) because not no forget that the toe carrying the claw is on the straight line of the other fingers.
The general look is good. It is faster, nastier. =)
The texture is so real.
Very good work.Congratulation !
Some more views:
Hi, I’ve been thinking about making a zscript as I’m not entirely sure how to make one yet! I was wondering if anybody would be interested in seeing one showing how I did the skin texture on this model?
Hi 3DP,
I for one am always interested to see how different folks approach things so if you are up to …do it! It will interest many and probably teach folks learning zbrush a thing or two too that will help shorten their learning curve.
The model looks pretty cool. Only question I have is I thought it was a middle toe that went up when they ran cuz it was longer and would get in the way instead of an outside one…but I am probably wrong…it’s been a while since I read anything about dinos:D !
Anyways ya did a pretty good job on him!
I’d love to see your tutorial on the skin texture.
Yong
Nice work!
Tutorials Always Welcome!
I like the way you did the arms.
Hi guys,
Its a while since I ‘finished’ this model and the only thing I will probably ever go back and change is the teeth from displacements to proper geometry if I want to rig it for animation. I tried to export it into c4d and the displacements went a bit crazy on the teeth. Aminuts the inside claw is the one that is held up, the feet were a pain in the arse all the way through modelling. Originally I thought the ‘stabbing’ claw was higher up the leg like a dew claw when actually it should be one of the three toes. The problem is every representation you see of a single species of dinosaur looks completely different! My model is based pretty much on the Jurassic Park interpretation.
I’ll try and get a tutorial done over the next few days. I’m busy babysitting a C4D multipass render at the moment, not done one before and its taking ages!:rolleyes:
nice model.i love texture but my sight ; mouth is something scary became;)