Hey Everyone…
So I finally got zBrush 3.5 and I’m loving it. this morning I got UV master
and in like a minute I unwrapped a head and I’m like whoa… I can get used
to this and then I import my mesh into 3ds Max and the I have a bunch seams
of my unwrap. I mean I know zbrush does it when u import ur model back into max.
So my question is : is there a way to bring in the unwrapp from zbrush without
the seams all over the model?
Thanks guys.