Hello all,
I have been using ZBrush for about 2 months now and it is awesome, I have made many models with no problems so far. I have just finished one and I duplicated it and Remeshed it to a lower count to use in Xnormal. I am trying to unwrap it using the uv master plugin. I use control painting to attract seams and protect the rest but after i hit unrwap and then morph uv to view the unwrap it breaks up into thousands of polygons that are just overlapping each other. I dont know if ive turn something on or off to cause this but im at qute a stand still strying to figure out why ? any suggestions would be appreciated. Thank you.