hi there -could one of you old timers explain this irritating phenomenon?
i have modeled a face from a 3d sphere and divide it once and now the mesh has become transparent when i’m working in ‘quick’ mode. should one division of a standard sphere result in this.? or have i pressed something i shouldnt have? also the accuracy of the cursor seems to have gone kind of haywire and doesnt correspond with the points.
i have tried reloading the tool but it seems to be a permanent effect
i’m using 1.55b -a mac(2gb)-and other than dividing once i did some selective smoothing
any ideas?