Hey!
I want to know if there is a way to transfer the UV info from a object (.obj) unwrapped outside of Zbrush on to the same object inside of Zbrush.
For example, I already have a model up to 7 subdivisions and I want to unwrap the low res so that when I project a normal map it’s nice and clean so I dont have to use GUV or AUV.
Thanks!
Kicker

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](javascript:zb_insimg(‘44807’,‘Lambert Render.jpg’,1,0))
I’ll try it out and see if it also works for me. I had the same problem myself.
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