Hey!
I want to know if there is a way to transfer the UV info from a object (.obj) unwrapped outside of Zbrush on to the same object inside of Zbrush.
For example, I already have a model up to 7 subdivisions and I want to unwrap the low res so that when I project a normal map it’s nice and clean so I dont have to use GUV or AUV.
Thanks!
Kicker