Hi guys,
I have a problem on my workflow. Bascially what I want to do: Creating a character in DAZ and bring in a nice pose. Exporting the model in a T-Pose to Marvelous Designer → Cloth it → Exporting it in T-Pose to ZBrush → Detail it. I want to have the base of the Character in the T-Pose for further projects/needs. But now I need to bring that Character from ZBrush in the pose which I created in DAZ at the beginning. So the whole idea is to have one final character with cloth and details in a T-Pose, which I can bring in any pose for any needs now and in the future.
What is the best way to get there?
Within my research the closest was this: Pose Your Zbrush Sculpts Fast and Easily! - YouTube
But the problem in my scenario is that I do not have same UV’s, because I am adding the cloth.
Do you have any ideas?
Thanks so much in advance!
P.S. I am using Zbrush, Daz, C4D, maybe there is also a way using C4D for it … (or Maya, Max, Blender also an option)