Hi.
I have been searching a solution for this for some weeks now but I just can’t find any GOOD solution.
I am mainly working with DynaMeshes (Great thing. Who needs something else?) and here and then I want to remove mesh I just don’t need anymore. I have found out two solutions so far.
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Mask section, Reverse Mask, Del hidden, Recalc Dynamesh. Works mostly, unless I want to cut a hole in the mesh. This does not work, but just closes the hole. Anyway, too many clicks.
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Use bool subtraction. (Really… I really wonder what you have been smoking when inventing such an anti-intuitive move-tool. If there is a prize… you won it… Ah thats another topic.) I use a sphere (since thats basically the only tool I can halfway control with your great move tool) and then sub it. From there I can smooth and move the mesh to enlarge the hole and shape it the way I want. Too many clicks as well.
What I have NOT found is just a simple “remove” brush. Why can’t I just “remove clay” and when I am at the end of the mesh, it punches a hole, just like in the real world?
Please help me finding an easy way out of this. Thank you.