ZBrushCentral

Texturing - World of Warcraft Legion

Hello !
I wanted to share the work that I’ve done on Legion. I’m a modeler and texture artist and I regurlarly use Zbrush to create my textures.
You can see more of my work on my website
Thank you !

Attachments

base_gateway_final.jpg

TombOfSargeras.jpg

TombOfSargeras.jpg

central_trim_legion_final.jpg

command_center_final.jpg

ground_final.jpg

platform_legion_final.jpg

sargeras_pattern_final.jpg

sargeras_wall_final.jpgsargeras_wall_rock_final.jpgsoul_engine_crystal_final.jpgstairs_final.jpgtiling_final.jpgblackrook_platform_final.jpgSkullz_final.jpgTextures_final.jpg

Wow…beautiful. Can you share any of your workflow? Was this 100% ZBrush? If not what other apps did you use and how did ZB fit in your workflow? Should be TR. Thanks for sharing! :+1:

HI ! Thank you for your comment SoDakZBrusher :slight_smile:
On my website, I made a quick explanation of my workflow and I also did a tutorial on the vertex magazine n°2 with more details :slight_smile:


Basically, I’m sculpting my texture in Zbrush and do some renders/screenshots with different matcaps. Then I usually do a baking on a plane to have a AO map, normal map and sometimes heightmap, curvature or cavity maps.
Then I import everything in photoshop and compose my texture :slight_smile:
Hope it is helpful!
prez_coal.jpg

Wow~~ I like it so much !

Great effort and work :+1: