ZBrushCentral

Steampunk Mechanic Elf

Heys Guys!

I would like to show my last piece here.

I created this image during a CG texture workshop.

Zbrush was used in the sculpt process, to generate the final mesh (ZRemesher ftw!) and to generate some maps (lika cavity and ao maps). Rendered in V-ray.

Base head provided by Ben Eoff ( I was responsible for the textures, shading and fine displace map of the head).

I hope you liked. Criticisms are always welcome as well. :slight_smile:

Cheers,

Attachments

mechanic_elf_bmelo_zbc.jpg

Great work :slight_smile:

Yeah, really cool! Good job on giving him a look like he’s been really working and getting dirty.

yeah great texturing job on this dude, and the render is real nice too!

maybe add some reds in the lights as if hes standing right by the anvil/fire :slight_smile:

Very cool!
How is Mari compared to Zbrush when it comes to texturing, is it much better?

Extraordinary … i really love this portrait, bravo! :smiley:

All the best, David

Very Nice!!! :smiley: