Heys Guys!
I would like to show my last piece here.
I created this image during a CG texture workshop.
Zbrush was used in the sculpt process, to generate the final mesh (ZRemesher ftw!) and to generate some maps (lika cavity and ao maps). Rendered in V-ray.
Base head provided by Ben Eoff ( I was responsible for the textures, shading and fine displace map of the head).
I hope you liked. Criticisms are always welcome as well.
Cheers,