ZBrushCentral

Son Goku, Fan Art

Dragon Ball is a huge part of my childhood and that’s my tribute to this fantastic Anime.

My goal here was to give some context to the character and explore possibilities of presentation inside Unreal Engine. I used some assets and materials from Quixel to build a very simple environment, the rest of the textures was made in Substance Painter. Character and Kame House materials was builded from scratch inside Unreal. Enjoy! :slight_smile: