Thought I’d start a dedicated thread for what is going to become a slew of skull design studies.
As I continue with the daily learning, I’m finding myself carving simple skull shapes from scratch, then building up crazy details as I explore the various brushes.
I’m also finding that fooling around with MatCaps is giving me a great head start with how I’d like to use some of these as final pieces - some eventually printed out in 3d, others being used a graphics for prints/t-shirts, etc.
These started out as simple doodles, but quickly turn into “what if I try this?” concepts that ZBrush makes extremely easy to explore - something that would be nearly impossible to do with traditional 3d methods.
Comments and feedback encouraged.
Thanks for looking!
-Steve