I am still fairly new to these forums but not to Zbrush.
I have been at it with Scott Spencer’s Zbrush character creation book, page for page for over 3 months now every day and to be honest I am quite dissapointed. Nothing I do works. I follow the tutorials step by step to try and export displacement maps to maya only to have the mesh exploding, its like a wireframe image but cut out where the wires are.
My only solution is to export a 500K poly model into maya. Animations are impossible but atleast I can still render a still image :evil:
My next problem is I have been trying to get my polypainted model exported out so I can use what I have painted as a texture in Maya. I have also followed the tutorials in this book step by step as to polypainting. Where I am told to click on ‘‘Tx>Col’’ , I CANT because its greyed out. Why its greyed out I have no idea as I’v followed all steps one after the other. I have also tried making a texture first before starting to poly paint which doesent help at all because when I do that, Whatever colour I try paint to the model does not show up
Can someone please explain to me where to a go from here to get that painted texture out for Maya (See attachement)
Maybe I’m overlooking a few steps and if I am, they arent printed in the book and it would help if they where. I am starting to get realy annoyed with Zbrush, seeing all these awesome renders that people seem to do without a hitch. Share your secrets PLEASE! I tried moving over to Mudbox, hoping to get better results but in all honesty, Mudbox is a piece of ****.