I am presenting my Final Project from the Advanced term at Think Tank Training Centre.
For this 3D portrait, I wanted to try and capture the Likeness of Elizabeth Olsen, as Scarlet Witch from Doctor Strange Multiverse Of Madness.
For the sculpting, I used Maya and Zbrush in equal parts. Skin detail was achieved with Texturing XYZ’s VFACE and the new microskin 2.0. All skin/eye textures were created in Mari, and the rest in Substance Painter. The costume was sculpted in Zbrush and then retopo in Maya, Clothing (Sleeves and Skirt) was drafted and simulated with Marvelous Designer, then finished with Maya/Zbrush. Groom was created in Xgen .Rendering/Lookdev with Arnold, Compositing in Nuke.
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