ZBrushCentral

Scale object to snap object to all boders of my document

I’m currently trying to grabdoc the ALpha Depth of my object. It’s a obj file that I load as a tool. I’ve put some quad markers at the four corner of that object to define a stric squared bonding box. So now I want to scale it to snap i to the border of my Document. what I can do If need 2048 texture scale document ?

does it exist a transform settings to set it at 1.0 scale of the document ?

Other little question. I want to displace my subdivided Ground plane between -20 Metre and +185 Metre. How I can do that ? Maybe I need To export my plane with my marker quad face , delete that markers and aplly a displacement with my new generated Tif alphaDepth file from the first exercise.

Draw your model on the canvas and enter Edit mode. Rotate it so that it’s squarely facing the camera, then Alt+Click anywhere on the empty canvas. The model will be scaled to fit the canvas.

I’m not sure if this will completely fill the canvas, though. If it doesn’t, leave Edit mode and turn on the Scale gyro. In the Transform>Info menu, set all three sliders to be 1/2 your canvas size. This will scale it to fill the canvas.

thank’s a lot for your help Aurick