Hi!
After reading around in the forums I have a bit of understanding regarding
retopologizing the model, but I have some wonders still.
As I understand you have to retopologize your model if its going to be rigged by an animator. Right?
If you have some artifact in your mesh you can retopologize it and get rid
of it. At the same time “I” can make more dense mesh where needed to
get extra fine detail? for example around the face?
Is there any other reason I should retopologize?
I only use ZBrush to model concept and 3D art. Not for animation or other
production purposes. At the time being anyway
Also to model details from OBJ imported from other 3D software.
Best.