I don’t know Zbrush all that well, but on the older versions I could take and object and divide just one polygroup. Then I could again divide the same group and so on so that the on polygroup could have a lot of detail while keeping the rest of the object very simple. With the new version of Zbrush 3.5sr3 I can’t seem to do the same thing. After the first divide it mixes the polygroups together instead of keeping them separate like in older versions of Zbrush.
Is there a way to divide certain polygroups while keeping the polygroups separate?
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