Hi all,
This is SIG playing poker, he is a winner¡
This is my first post here, and also my first work using Zbrush.
I have used maya for the base models, and Zbrush for details, reshape, transpose, etc. The texture of the character is a combination of zbrush polypainting, bodypaint and Photoshop. Rendered with maya/MentalRay.
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And here are some Zbrush screenshots of the final model (using Fatmiri´s grey metal shader)
And some texture tests inside Zbrush:
