ZBrushCentral

Orc Warrior

Hi Folks,

A little something i am working on, was wondering if anyone can tell me what is a good way to model belts and buckles ? Should i just do it in Maya and export it ? Any Feedback is appreciated =D [Orc%20001.jpg[/ATT]%3C/font%3E"]![Orc 001.jpg|1120x840](upload://j8nifYWEGfFyAVrvCeEmP8WjrFb.jpeg)

](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=230772)

yea do it in maya if that more comfortable and if you need to subdivide cut SMT off and everything

Have u seen any tutorial that teaches us how to make an object wrap around a round object nicely ? manually tweaking is a real killer …i gota keep changing the pivot and shifting the pts around and when i am done its so untidy and messy …

thanks =D

Have you checked out ZBrush 4’s Matchmaker feature?