ZBrushCentral

nvidia CUDA technology, Zbrush and 3D apps

Anyone know how the CUDA affects the performance of Zbrush and other 3D apps?

http://www.nvidia.com/object/cuda_home_new.html

Specific information on this subject is hard to come by and I was planning on upgrading my video card. The difference in price is hundreds of dollars for this technology and I’m not even sure if it’s worth it.

the only app i use in my pipeline that uses cuda is xnormal.

zbrush doesn’t even use your video card for anything other than displaying the image on your monitor. It’s all in the cpu, ram, and hard drive. I have a laptop with integrated AGP graphics that can sculpt smoothly on an 8mil poly mesh with only 4 gigs of ram and a 32 bit processor. the same model laptop with an nvidia card yields the same results.

I’ve played around with many Cuda accelerated apps. You have to code them for Cuda in order to get the acceleration. I’m pretty sure Zbrush doesn’t have those code optimizations in it. That said, I’m running an Nvidia GTX 480 and it runs like a dream.

Of course it ran like a dream on my GTX 260 and my Quadro FX before that.

lol… I can’t even begin to imagine what it would do if it did accelerate for Cuda? time travel?

If you really want to see what Cuda acceleration can do for your zbrush models down the pipeline a bit check out Mental Images Iray and Reality Server… I’ve been playing around with both for a bit now. Very fun, Very fast and very easy. A winning combination for sure.

Right, that’s what I thought. I know Zbrush is mainly memory but I wondered if maybe the rendering or HD sculpting would get any better, since I’m assuming is more math intensive.

I think I will wait until the technology is widely spread and the gpu’s get cheaper.