ZBrushCentral

My Big Fat Geek Minotaur

I haven’t posted any work in a while, so here ya’ go. My take on the Minotaur. I wanted to make him seem tired and weathered, like an old man who’s lived a tough life. He’s way past his prime, but the memories of better days give him a gentle air of pride and the wisdom that comes with age.

Next steps will be working more on the feet and legs in general. Giving him a rugged back pack he’d carry all his supplies in. And maybe doing something a little more shnazzy with the horns.

C&C are more than welcome. Also, any ideas for the texture would be greatly appreciated. I’m stuck on that part.
MinotaurComp.jpg
Please, rip 'em apart.
Thanks in advance,
TJ :slight_smile:

Attachments

Minotaur04.jpg

Great work j lizzle !

he tend to fall over (a little) in side view…(imho)

Lucky_1

Nice muscle flow! Great anathomy and pose. Looking good. If you didn’t get it, I like it!

M

hey j lizzle!

-i really like your take and idea on this one. too many buff bull-men out there :smiley:
the head is awesome, but there is something about the feet that dosen’t work for me, just not sure what it is… sorry.
btw. does he have two pair of horns? thinking about the two little “horns” above his eyes.

-r

I agree that he looks a little off-balance from the side, but that is a pose issue, not a modelling/sculpting one. This is fantastic. I don’t know if you use Shave or anything but I think a layer of short fur would look cool on this burly bovine, personally. Maybe just hairy patches on the chest and arms and light hair everywhere else or something. I think he definately needs a layer of fur, though. Is this just for sculpting or animation? I’d love to see him in action.

Very natural good looking, he has charism and I like his expression on his face.
Nicely done about the anatomy, not exagerated like it used to be in this sort of character. My only crit would be : I’d add a little fat on his hands ( just a little ), you mentioned the rest where u’ll work, so keep it up :slight_smile:

Very nice work regarding to me. :wink:

I wouldn’t call him fat. He could use more a pot belly and love handles. A double chin. He needs a lot more wrinkles in the folds of the fat and perhaps some scars and droopier skin to age him. Sunken in eyes with droopy lower eyelid would be good too I think. The back is too defined as is the legs and arms. If he is fat this would block muscle seperation from showing. The overall masses would be there just a lot less defined.

He does have a nice expression though.

oh my…
i have not posted any comments here what so ever in months
but this drew my attention.
what a beautiful sculpt.
amazing
excellent job

Extremely nice! I like the structure of his body very much. I would expect him though to be taller. He looks very short and unthreatening with a height like that.
Overall extremely nice work.

AWESOME! Truly cool. :slight_smile:

We call that “Power Round”, Keron Grant and I. That’s how we view our Hulks. Old style “strongman” physiques taken up a notch. I think that’s what you’ve achieved here. So not fat exactly but surely powerful.

excellent work! The anatomy is perfectly done in my opionion. I know a few guys that look just like this (minus the bull parts of course!) A few more tweaks and it’ll be perfect.

Personally I’d play with the toes a bit they could have a bit more weight pushing down on them, splaying them out a bit.

Great work–nice take on a hybrid!
:+1:

Thanks for all the input guys!

Lucky_1 , mpc2000 - I agree. After I work out the feet a little more I plan on improving the pose. Yeah, and the Maya Hair/ Fur… it scares me. Maybe I’ll try in the texture though.

Teyon , kramskoi - That’s exactly it stout and strong, like a power lifter.

womball - I don’t think I wanna make him fat exactly. But I do think loosening up the skin and adding the tips you stated to the eyes would work out well. It’d help make him seem older, and more hardened. Thanks.

Again Thanks everyone,
TJ

It’s been awhile, so I guess I’ll post a little update. Here ya go.

MinoProfile.jpg

I’ve still got aways to go on this one. It’s starting to get boring though, I’ve been staring at it for too long. I think I’ll finish up the normal and diffuse maps then put this one back on the shelf.

Some interesting info for any Maya 8.5 users. I discovered that Maya has a tool built in to generate normal maps!!! It’s called Transfer Maps and yeah, I’m probably behind the curve on that. So for anyone else who didn’t know, you’ll find some good info in the Maya Documentation. It’s pretty simple to use and gives decent results too. Give it shot while you wait for Zmapper for Z3.

And of course comments and crits are welcome.

Attachments

MinoBack.jpg

MinoHalfBody.jpg

nice modeling…you can tweak his body pose…give it more graviry (`couse fatness)…and detail it…keep it up

Really nice model you have going here! For the skin texture I think you should leave it fairly smooth, not too dinosaur like you know but give it some wrinkles and things. A brownish color would look alright I think. Some ram horns would look really cool curled up towards the front of his head.

aw man don’t stop working on him. he’s looking great!

Don’t stop now…this guy is too cool to quit! Are you rendering with displacement? If so it looks great, what is your workflow?

Thanks and keep up the great work!

Peace be with you,

NickZ.

This one rocks!!

I really liked that you gave him some emotion, which makes this model alive, not just another muscular monster. The costume design really fits its character, too.

Hope we can see it finished soon. Great job!!