hi there. here is my last project. it’s a try for in game character. It’s still in WIP
here is the highres model
hi there. here is my last project. it’s a try for in game character. It’s still in WIP
here is the highres model
wow, nice model, what game is it for ? I love his back :]
Great model…the blocky form lends itself for a good looking low-poly game model
i seemed to have missed some of your other models posted on this forum , the "pretty woman "model is very good ,i think…and surfing to your website shows you are just as good in mechanical models as in organic stuff ,very impressive !
jantim
looking amazing so far
keep posting!
Very good work.But you should take care of the head design.Actually he seems to have a kind of stupid smile.A more threatening expression would be more suitable i think. Keep it on .
now that you mention, he really looks like he was smiling
Nice work! Actually i have not think that he smiles, but after reading, it became to seem to me too. Anyway i can’t say his face is nice. I like it’s sharp modelling.
In fact it’s pretty hard to smile if you got no lips …guess it must be the somewhat upturned corners and the small ridge in the jaw-area !
jantim
Du bon boulot tout ça dis donc!! Avec si peu de polys je suis impressionnés du résultat que tu obtiens peux tu nous dire de quelle taille est ta map? Et si tu pouvais un peu plus détaillé ton setup dans max pour le rendu en fenêtre perspective car cela m’intéresse, merci de ta réponse et très joli site au passage.
Lil’ tradution :Good work here!! With so little polys i’m impressive by result you obtain tell me more about size map? And if you explain more in details your setup in max because that’s interrest me a lot thanks in advance and nice site man.
Emmanuel
i’m back
i wasn’t too happy with the design of this guy so i decide to remodel him
super nice… coll model…
Nice Tweak I like this version much better it seems to flow more smoothly.
the body looks much better to me, anatomy is much more intersting that way.
the head however looks a bit oversculpted and the design is not very clear, I think I prefered the first one.
Bussy day for me , just so COOL!!!
Arturo
and now with the diffuse map.
These last images look like photo’s of a “real” sculpt …impressive
jantim
You’re work it’s realy great maddam, and i think, it’s more intersting than all the cars u have done before, he he he.
keep it up !!!
Nice only the grain and dof are a bit to much
Hey, thats really great work! I like it a lot.
Your renders are always awesome… can you tell me something about this? What render system is it?
Thanks a lot
Yeah!
nice monster!
What render do you use?
Brazil, V-Ray, Final Render…???