Hello…
Here’s a Messiah Studio 2.0 quick test.
6 min render with three soft ray trace shadow spots and maximum antialiasing settings.
Cheers,
Gregg “T.Rex” Glezakos
3D Artist
Hello…
Here’s a Messiah Studio 2.0 quick test.
6 min render with three soft ray trace shadow spots and maximum antialiasing settings.
Cheers,
Gregg “T.Rex” Glezakos
3D Artist
from the look of the crisp detail on the render of that displacement map I can certainly see that has to be the best program next to zbrush that can stay true to its original, ive tested and seen other 3d programs try to do this but they dont come close to Messiah Studio 2.0
congratz
yes I would agree, the quality of this render is fantastic. Do you know how easy it would be to do all of my modelling in Lightwave modeller and then do further detailing in zbrush and the use messiah for the rendering?
Looks nice, Greg! My example of using Displacement map and m:s 2.0 was posted in an earlier thread - here it is just in case some may have missed it.
http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=016213
Hey, Gary…
Your zombie looks great!
Here’s another Messiah Studio test of the same ole head. This time with more surfacing on…
Cheers,
Gregg “T.Rex” Glezakos
3D Artist
Gregory,
Your render looks very nice. I am having trouble with cracks in the displacement render in Messiah. Could you post a description of your settings.
Thanks