ZBrushCentral

Messiah Studio 2.0

Hello…
Here’s a Messiah Studio 2.0 quick test.
6 min render with three soft ray trace shadow spots and maximum antialiasing settings.

Cheers,


Gregg “T.Rex” Glezakos
3D Artist

He he
You have missed the thread :smiley:
Pilou

from the look of the crisp detail on the render of that displacement map I can certainly see that has to be the best program next to zbrush that can stay true to its original, ive tested and seen other 3d programs try to do this but they dont come close to Messiah Studio 2.0

congratz

yes I would agree, the quality of this render is fantastic. Do you know how easy it would be to do all of my modelling in Lightwave modeller and then do further detailing in zbrush and the use messiah for the rendering?

Looks nice, Greg! My example of using Displacement map and m:s 2.0 was posted in an earlier thread - here it is just in case some may have missed it.
http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=016213



Hey, Gary…
Your zombie looks great!

Here’s another Messiah Studio test of the same ole head. This time with more surfacing on…

Cheers,


Gregg “T.Rex” Glezakos
3D Artist

Gregory,

Your render looks very nice. I am having trouble with cracks in the displacement render in Messiah. Could you post a description of your settings.

Thanks

You will find that render in this thread. Taron was also kind enough to post his settings there.